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Set Extension
Fall 2018 | Autodesk Maya, Substance Designer
Digital Environments Coursework
Fall 2018 — Individual Digital Environments Project
CG set extension based on a still from the movie High Noon and a live plate from the Bryan/College Station area. Created in a four-week timeframe. This was my first project that was modeled entirely using NURBS modeling techniques. Modeled in Autodesk Maya and Blender, surfaced in Substance Designer, lighting and rendering in Autodesk Maya, compositing in Photoshop.
Responsible for all aspects, photo taken with the help of Lily Hodges.
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